mm2 knife script pastebin

pez:addLabel("cheats","highjump","Highjump"); game:service'RunService'.Stepped:connect(function(), if (noclip) then game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(11) end, if (fast) then game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 24; else game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16; end, if (highjump) then game.Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = 120; else game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50; end, function onKeyPress(inputObject, gameProcessedEvent), if inputObject.KeyCode == Enum.KeyCode.Home then, game:GetService("UserInputService").InputBegan:connect(onKeyPress), pez:addLabel("gui","info","Toggle gui: Home"), pez:addButton("gui","Visuals",togglevisuals), pez:addButton("gui","Esp settings",toggleespsettings), pez:addButton("gui","Movement",togglemovement), pez:addButton("gui","Enabled cheats",toggleenableds), pez:addButton("gui","Playerlist",toggleplayerlist), pez:addButton("visuals","Set night",setnight), pez:addButton("visuals","Set day",setday). --Credits: giantgamingchannel, Bartus2009_Bro, function onKeyPress(inputObject, gameProcessedEvent), if inputObject.KeyCode == Enum.KeyCode.B then, -- Location: Players.Cronizete.Character.BODYGUARDSV2, -- Purchase Here: https://brack4712.xyz/synapse/purchase, --// M = Change Types of bodyguards (Snipers, riflers) Sniper is the default. Coin Script: game.Player. -- Thanks for SonicUnleashedXY & Manofthelol for this script. Prev Previous [INFECTED 2! | 2.87 KB, C | How to download: 1) Click the download button. 14 min ago pez:addTab("espsettings","Esp settings"); pez:addButton("espsettings","Show murderer",toggleespmurderer), pez:addButton("espsettings","Show sheriff",toggleespsheriff), pez:addButton("espsettings","Show innocents",toggleespinnocent). 33 min ago | 1.31 KB, JSON | | 1.50 KB, JSON | 34 min ago (PLAYER).Data.GunSkin.Value=(NameOfGun Skin), JSON | 14 min ago | 1.43 KB, We use cookies for various purposes including analytics. --// C = Makes all the bodyguards disappear. All_Roblox_Player 6 mo. 19 min ago SHARE. | 2.87 KB, C | https://discord.gg/rcnujV4", JoinDiscordSever_2.TextColor3 = Color3.new(0, 0, 0), HotelUnderTheStairsTP.Name = "HotelUnderTheStairsTP", HotelUnderTheStairsTP.Parent = MapTeleportsFrame, HotelUnderTheStairsTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), HotelUnderTheStairsTP.Position = UDim2.new(0.0354710817, 0, 0.153952062, 0), HotelUnderTheStairsTP.Size = UDim2.new(0, 125, 0, 50), HotelUnderTheStairsTP.Font = Enum.Font.GothamBold, HotelUnderTheStairsTP.Text = "Hotel Under The Stairs TP", HotelUnderTheStairsTP.TextColor3 = Color3.new(1, 1, 1), HotelUnderTheStairsTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1789.57874,70.7498245,-1670.53003), MiltaryBaseTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), MiltaryBaseTP.Position = UDim2.new(0.346978724, 0, 0.153886572, 0), MiltaryBaseTP.Size = UDim2.new(0, 125, 0, 50), MiltaryBaseTP.Font = Enum.Font.GothamBold, MiltaryBaseTP.Text = "Miltary Base TP (Lol sorry if the name is wrong)", MiltaryBaseTP.TextColor3 = Color3.new(1, 1, 1), MiltaryBaseTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1190.82227, 96.9980316, 2614.08325), Office3TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Office3TP.Position = UDim2.new(0.675241828, 0, 0.153952062, 0), Office3TP.Size = UDim2.new(0, 125, 0, 50), Office3TP.TextColor3 = Color3.new(1, 1, 1), Office3TP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2204.02246, 104.153801, -3149.10645), HotelTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), HotelTP.Position = UDim2.new(0.0347248875, 0, 0.3307769, 0), HotelTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1841.72729, 71.0510178, -1625.09692), House2TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), House2TP.Position = UDim2.new(0.346587837, 0, 0.3307769, 0), House2TP.TextColor3 = Color3.new(1, 1, 1), House2TP.MouseButton1Down:connect(function(), WorkplaceTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), WorkplaceTP.Position = UDim2.new(0.0347248875, 0, 0.476497233, 0), WorkplaceTP.Size = UDim2.new(0, 125, 0, 50), WorkplaceTP.TextColor3 = Color3.new(1, 1, 1), WorkplaceTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1961.00562, 71.6548843, -831.325928), FactoryTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), FactoryTP.Position = UDim2.new(0.346161455, 0, 0.472072452, 0), FactoryTP.Size = UDim2.new(0, 125, 0, 50), FactoryTP.TextColor3 = Color3.new(1, 1, 1), FactoryTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1404.68713, 97.2553635, 1182.79041), DeleteButton_2.Parent = MapTeleportsFrame, DeleteButton_2.BackgroundColor3 = Color3.new(1, 1, 1), DeleteButton_2.BackgroundTransparency = 1, DeleteButton_2.Position = UDim2.new(0.862714112, 0, 0, 0), DeleteButton_2.Size = UDim2.new(0, 65, 0, 50), DeleteButton_2.Font = Enum.Font.SourceSans, DeleteButton_2.TextColor3 = Color3.new(0, 0, 0), DeleteButton_2.MouseButton1Down:connect(function(), Bank2TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Bank2TP.Position = UDim2.new(0.671191037, 0, 0.476497144, 0), Bank2TP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1105.75549, 95.6504822, 486.782013), PoliceStationTP.Parent = MapTeleportsFrame, PoliceStationTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), PoliceStationTP.Position = UDim2.new(0.035471078, 0, 0.623883665, 0), PoliceStationTP.Size = UDim2.new(0, 125, 0, 50), PoliceStationTP.Font = Enum.Font.GothamBold, PoliceStationTP.Text = "Police Station TP", PoliceStationTP.TextColor3 = Color3.new(1, 1, 1), PoliceStationTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-881.675598, 110.550766, -38.107296), Mansion2TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Mansion2TP.Position = UDim2.new(0.352134317, 0, 0.624298871, 0), Mansion2TP.Size = UDim2.new(0, 125, 0, 50), Mansion2TP.TextColor3 = Color3.new(1, 1, 1), Mansion2TP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1225.91418, 77.4505157, -213.603485), BioLabTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), BioLabTP.Position = UDim2.new(0.673251927, 0, 0.3307769, 0), BioLabTP.TextColor3 = Color3.new(1, 1, 1), BioLabTP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2852.48535, 95.2512741, -1391.50586), Hospital2TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Hospital2TP.Position = UDim2.new(0.671439707, 0, 0.624298871, 0), Hospital2TP.Size = UDim2.new(0, 125, 0, 50), Hospital2TP.TextColor3 = Color3.new(1, 1, 1), Hospital2TP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999.300232, 74.3505173, -1381.97009), Office2TP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Office2TP.Position = UDim2.new(0.0350188576, 0, 0.752254665, 0), Office2TP.Size = UDim2.new(0, 125, 0, 50), Office2TP.TextColor3 = Color3.new(1, 1, 1), Office2TP.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4134.58691, 71.5509949, -806.54187), MoreScriptsAddingSoon_2.Name = "MoreScriptsAddingSoon", MoreScriptsAddingSoon_2.Parent = MapTeleportsFrame, MoreScriptsAddingSoon_2.BackgroundColor3 = Color3.new(1, 1, 1), MoreScriptsAddingSoon_2.BackgroundTransparency = 1, MoreScriptsAddingSoon_2.Position = UDim2.new(0.673429608, 0, 0.751773953, 0), MoreScriptsAddingSoon_2.Size = UDim2.new(0, 124, 0, 50), MoreScriptsAddingSoon_2.Font = Enum.Font.GothamSemibold, MoreScriptsAddingSoon_2.Text = "These scripts are useful for running away from murderer/sheriff, or just going back to the current map", MoreScriptsAddingSoon_2.TextColor3 = Color3.new(1, 1, 1), MoreScriptsAddingSoon_2.TextScaled = true, MoreScriptsAddingSoon_2.TextWrapped = true, SpawnTP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), SpawnTP.Position = UDim2.new(0.350788742, 0, 0.752189159, 0), SpawnTP.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-109.56, 140, -11.75) + Vector3.new(1, 0, 0), JSON | | 12.67 KB, C++ | | 1.51 KB, JSON | function ReloadSequence() -- this will be a pain in my blocky butt. --// Click = Shoot (You have to aim at somebody for snipers, you don't have to for the rifles), for _, a in pairs(char:GetDescendants()) do, Weld = Instance.new("Weld",game.Players.LocalPlayer.Character), Weld.Part0 = game.Players.LocalPlayer.Character["Torso"], Weld.C1 = CFrame.new(10, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), Weld.C1 = CFrame.new(-10, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), if a:IsA'CharacterMesh' or a:IsA'Accessory' or a:IsA'Shirt' or a:IsA'Pants' then, bg = Instance.new("BodyGyro", snpr.HumanoidRootPart), bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge), lazor.BrickColor = BrickColor.new('Really red'), shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=139465409", pants.PantsTemplate = "http://www.roblox.com/asset/?id=139466214", ----------------------------------------------------------------, mesh.MeshId = "http://www.roblox.com/asset/?id=31152467", mesh.TextureId = "http://www.roblox.com/asset/?id=32002857", --------------------------------------------, mesh = Instance.new('SpecialMesh', sniper), mesh.TextureId = "rbxassetid://462309404", mesh.Scale = Vector3.new(0.006, 0.006, 0.006), weld.C0 = CFrame.new(-2,0.5,-0.2) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)), arms = {snpr:FindFirstChild("Left Arm"), snpr:FindFirstChild("Right Arm")}, local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}, weld1.C1 = CFrame.new(-0.249, 1.35, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0), local bodyc = sniper:FindFirstChildOfClass'BodyColors', local skincolor = skinc[math.random(1,5)], sniper.Torso.CFrame = CFrame.new(sniper.Torso.Position, head.Position), local bodyc = rifler:FindFirstChildOfClass'BodyColors', for _, a in pairs(rifler:GetDescendants()) do, rifler.Torso.CFrame = CFrame.new(rifler.Torso.Position, head.Position), rifler:FindFirstChild'SNIPERSOUND'.Pitch = 1.2, rifle:FindFirstChildOfClass'SpecialMesh'.TextureId = "rbxassetid://546505949", rifle:FindFirstChildOfClass'SpecialMesh'.MeshId = "rbxassetid://546505802", rifle:FindFirstChildOfClass'SpecialMesh'.Scale = Vector3.new(0.2, 0.2, 0.2), rifle:FindFirstChildOfClass'Weld'.C0 = CFrame.new(-.4,.6,1.6) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), local ray = Ray.new(a.CFrame.p, (b - a.CFrame.p).unit * 700), local part, position = workspace:FindPartOnRay(ray, char, false, true), local beam = Instance.new("Part", workspace), beam.BrickColor = BrickColor.new('Really black'), local distance = (a.CFrame.p - position).magnitude, beam.Size = Vector3.new(0.08, 0.08, distance), beam.CFrame = CFrame.new(a.CFrame.p, position) * CFrame.new(0, 0, -distance / 2), game:GetService('Debris'):AddItem(beam, 0.1), a:FindFirstChild'HumanoidRootPart'.CFrame = a:FindFirstChild'HumanoidRootPart'.CFrame * CFrame.new(0,-i + 0.8,0), bg = Instance.new("BodyGyro", a.HumanoidRootPart), if follow and mode ~= "Riflers" and mouse.Target and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then, huma = targ.Parent:FindFirstChildOfClass'Humanoid', for _, a in pairs(targ.Parent:children()) do, if a:FindFirstChild'HumanoidRootPart' then, snd = rootpart.Parent:FindFirstChild'SNIPERSOUND', ray(a:FindFirstChild'Sniper',targ.Parent.Head.Position), riflers[1]:FindFirstChildOfClass'Humanoid':MoveTo(point1.Position), riflers[2]:FindFirstChildOfClass'Humanoid':MoveTo(point2.Position), rootpart.FOLLOW.CFrame = CFrame.new(rootpart.Position, mouse.Hit.p * Vector3.new(1,0,1) + rootpart.Position * Vector3.new(0,1,0)), rootpart.Parent:WaitForChild'Laser'.CFrame = mouse.Hit, ypcall(function() rootpart.FOLLOW.CFrame = CFrame.new(rootpart.Position, mouse.Hit.p * Vector3.new(1,0,1) + rootpart.Position * Vector3.new(0,1,0)) end), if rifleshoot and follow and mouse.Target and mouse.Target.Parent then, if targ.Parent:FindFirstChildOfClass'Humanoid' then, if a:FindFirstChild'HumanoidRootPart' and huma.Health ~= 0 then, ray(a:FindFirstChild'Rifle',targ.Parent.Head.Position), huma:TakeDamage(huma.MaxHealth/2/2/2/2/2), game:GetService("UserInputService").InputBegan:connect(onKeyPress), if inputObject.KeyCode == Enum.KeyCode.G then, -Sniper (ACOG, ANGLEGRIP, Laser, Silencer, Really black), -Support (HOLOSIGHT, BIPOD, FlashLight, Drum, Black), -Assualt (REFLEX, GRIP, FlashLight, Black), Sight = "IRONSIGHT" --ACOG, C79, M145, SUSAT, REFLEX, HOLOSIGHT, IRONSIGHT (IRONSIGHT ANYTHING ELSE), Grip = "NOTHING" -- VERTGRIP, BIPOD, ANGLEGRIP OR NOTHING (NOTHING ANYTHING ELSE), o1.GripForward = Vector3.new(-0.252553493, -0, -0.967582941), o1.GripPos = Vector3.new(0, -0.300000012, 0.300000012), o1.GripRight = Vector3.new(0.967582941, 0, -0.252553493), table.insert(cors,coroutine.create(function(). 24 min ago https://discord.gg/rcnujV4", JoinDiscordSever.TextColor3 = Color3.new(0, 0, 0), TpCoins.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), TpCoins.Position = UDim2.new(0.0148975793, 0, 0.182713121, 0), TpCoins.MouseButton1Down:connect(function(), for i,v in pairs(game.Workspace:GetChildren()) do, local s = v:FindFirstChild("CoinContainer"), local e = game.Players.LocalPlayer.Character:FindFirstChild("LowerTorso"), c.CFrame = game.Players.LocalPlayer.Character.LowerTorso.CFrame, game:GetService("RunService").RenderStepped:Wait(0.7), SpamSheriffGun.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), SpamSheriffGun.Position = UDim2.new(0.260707647, 0, 0.182713121, 0), SpamSheriffGun.Size = UDim2.new(0, 125, 0, 50), SpamSheriffGun.Font = Enum.Font.GothamBold, SpamSheriffGun.Text = "Spam Shoot Sheriff's Gun (Sheriff Must Have Gun Equipped)", SpamSheriffGun.TextColor3 = Color3.new(1, 1, 1), SpamSheriffGun.MouseButton1Down:connect(function(), Test.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui"), Frame.BackgroundColor3 = Color3.new(1, 1, 1), Frame.Position = UDim2.new(0.5, 0, 0.930000007, 0), Frame.Size = UDim2.new(0.150000006, 0, 0.115000002, 0), Use.BackgroundColor3 = Color3.new(1, 1, 1), Use.Position = UDim2.new(0.5, 0, 0.930000007, 0), Use.Size = UDim2.new(1, 0, 0.550000012, 0), Use.Style = Enum.ButtonStyle.RobloxRoundButton, Msg.BackgroundColor3 = Color3.new(1, 1, 1), Msg.Size = UDim2.new(1, 0, 0.400000006, 0), for _,v in pairs(game.Players:GetChildren()) do, return v.Backpack:FindFirstChild("Gun"), v, elseif v.Backpack:FindFirstChild("Revolver") then, return v.Backpack:FindFirstChild("Revolver"), v, elseif v.Character:FindFirstChild("Gun") then, return v.Character:FindFirstChild("Gun"), v, elseif v.Character:FindFirstChild("Revolver") then, return v.Character:FindFirstChild("Revolver"), v, local c = (plr.Character.HumanoidRootPart.CFrame * CFrame.new(0.7,1,-4)), tool.KnifeServer.SlashStart:FireServer(0,c.p), BringGun.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), BringGun.Position = UDim2.new(0.260707647, 0, 0.358111739, 0), BringGun.TextColor3 = Color3.new(1, 1, 1), BringGun.MouseButton1Down:connect(function(), game.Workspace.GunDrop.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(2,0,0), UnlockWorkspace.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), UnlockWorkspace.Position = UDim2.new(0.506517708, 0, 0.358111739, 0), UnlockWorkspace.Size = UDim2.new(0, 125, 0, 50), UnlockWorkspace.Font = Enum.Font.GothamBold, UnlockWorkspace.Text = "Unlock Workspace", UnlockWorkspace.TextColor3 = Color3.new(1, 1, 1), UnlockWorkspace.MouseButton1Down:connect(function(), GodMode.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), GodMode.Position = UDim2.new(0.754189968, 0, 0.358111739, 0), GodMode.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.Humanoid:Remove(), Instance.new('Humanoid', game.Players.LocalPlayer.Character), Btools.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Btools.Position = UDim2.new(0.506517708, 0, 0.182713062, 0), Btools.MouseButton1Down:connect(function(), H = Instance.new("HopperBin", Player.Backpack), Esp.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235), Esp.Position = UDim2.new(0.754189968, 0, 0.180435181, 0), Esp.Text = "Enable Esp Sheriff = Blue Murderer = Red", --Made by !! 1,230 . {{0.25, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.699, 0, 0.872), CFrame.new(-0.401, 0.3, 0.1) * CFrame.Angles(1.919, 2.443, -1.222), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}. {{0.3, 2}, 0, CFrame.new(0.8, -0.301, 0.2) * CFrame.Angles(-0.35, 0, 0.872), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.523, 1.221, -0.699), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 1.221, 0)}. | 1.51 KB, JSON | | 2.87 KB, C | Mar 7th, 2018. | 1.51 KB, JSON | The Murder Mystery 2 mode was moved to Roblox straightforwardly from Garry's Mod. local nikopez = Instance.new("ScreenGui"), nikopez.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, local exflabel = Instance.new("TextLabel"), exframe.BackgroundColor3 = Color3.new(1, 0.0941177, 0.0941177), exframe.Position = UDim2.new(0.0218181908 * (tabs*5), 0, 0.0418994427, 0), exflabel.BackgroundColor3 = Color3.new(1, 1, 1), exflabel.Position = UDim2.new(0.0352941193, 0, 0, 0), exflabel.Size = UDim2.new(0.964705884, 0, 1, 0), exflabel.TextColor3 = Color3.new(1, 1, 1), exflabel.TextStrokeTransparency = 0.40000000596046, exflabel.TextXAlignment = Enum.TextXAlignment.Left, for i,v in pairs(game.CoreGui.nikopez[tab]:GetChildren()) do. Pastebin is a website where you can store text online for a set period of time. Handle.Size=Vector3.new(0.26, 1.11, 4.85); Handle.Position=Vector3.new(-18.53, 0.555, -16.825), gunfire.Position=Vector3.new(-18.56, 1.1, -19.35), gunfirefx=Instance.new('BillboardGui', gunfire), gunfirefx2=Instance.new('ImageLabel', gunfirefx), gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237', gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0), shootsound=Instance.new('Sound', char.Torso), shootsound.SoundId='rbxassetid://230622620'. | 12.67 KB, C++ | 14 min ago 34 min ago | 1.50 KB, JSON | | 1.37 KB, JSON | Ahtoh13131423144235. Pastebin.com is the number one paste tool since 2002. Pastebin APItoolsfaq paste LoginSign up Advertisement SHARE TWEET MM2 OP SCRIPT SirPloit Jul 1st, 2021 22,819 By continuing to use Pastebin, you agree to our use of cookies as described in the. -- You have no permission to repubish this in you model even if it edited. {{0.15, 2}, 0, CFrame.new(0.4, -0.101, 0.1) * CFrame.Angles(-1.571, 0, -0.35), CFrame.new(-0.301, -0.301, 0.1) * CFrame.Angles(-1.048, -0.175, -0.524), CFrame.new(0, -1.201, -0.801) * CFrame.Angles(-2.095, 0, 0)}, {{0.6, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}. cam_offset = CFrame.new(0.2, -0.37, 0.91) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), local weapon_model = Instance.new("Part"), weapon_model.Size = Vector3.new(0.2, 0.2, 0.2), weapon_model.BrickColor = weapon_properties.brick_color, weapon_model.Transparency = weapon_properties.transparency, weapon_model.Reflectance = weapon_properties.reflectance, local mesh = Instance.new("SpecialMesh", weapon_model), mesh.TextureId = weapon_properties.texture_id, motors = {torso:findFirstChild("Left Shoulder"), torso:findFirstChild("Right Shoulder"), torso:findFirstChild("Neck")}, weapon_parts = {weapon_model:clone(), weapon_model:clone()}, motors[1].Part1 = character:findFirstChild("Left Arm"), motors[2].Part1 = character:findFirstChild("Right Arm"), motors[3].Part1 = character:findFirstChild("Head"), cam_larm.BrickColor = BrickColor.new("Really black"), cam_larm.Size = Vector3.new(0.2, 0.2, 0.2), local hmesh = Instance.new("BlockMesh", cam_larm), local check = {torso:findFirstChild("LeftWeld"), torso:findFirstChild("RightWeld"), torso:findFirstChild("HeadWeld")}, local check2 = {character:findFirstChild("WeaponObject"), camera:findFirstChild("WeaponAnimation")}, if check2[1] then check2[1].Parent = nil end, if check2[2] then check2[2].Parent = nil end, welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}, welds[1].Part1 = character:findFirstChild("Left Arm"), welds[2].Part1 = character:findFirstChild("Right Arm"), welds[3].Part1 = character:findFirstChild("Head"), wep_weld.Part0 = character:findFirstChild("Right Arm"), local cam_welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}, if (cur_p - last_p).magnitude >= 0.1 then, move_amm = math.min(1, move_amm + delta * move_anim_speed), move_amm = math.max(0, move_amm - delta * move_anim_speed), local r_serv = game:GetService("RunService"), local a_horse = (character:findFirstChild("HorseHead") ~= nil), local horse_cf = CFrame.Angles(0.0001, 0.0001, 0), local rndwait = (math.random(100, 1000) / 1000) * 4, local oldd = {horse_displace[1], horse_displace[2]}, local disp2 = {math.random(-60, 60), math.random(0, 25)}, ld = math.min(1, ld + ((tick() - st) * 4)), local x = oldd[1] - ((oldd[1] - disp2[1]) * eff), local y = oldd[2] - ((oldd[2] - disp2[2]) * eff), horse_cf = CFrame.Angles(math.rad(y), math.rad(x) , 0), r_serv.RenderStepped:wait() ------------------------------------------------, local breathe = math.sin(math.rad(tick() * 90 * breathe_freq)) * breathe_amp.

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